B.E.R.
BACKROOMS ENTITY RESEARCH
WE OWN HUMANITY
INTERNAL DATABASE / LOCATION ARCHIVE
Level 0
Level 0
The most commonly encountered B.E.R. location. The area consists of endless yellow walls, damp carpet, and buzzing fluorescent lights. No reliable end point has been found. Personnel are advised to avoid unnecessary exploration.
Pitfalls
Pitfalls
A Level 0 variant containing large holes throughout the floor. Several openings appear to lead into areas that do not correspond with the surrounding structure. Watch your step.
Complex
Complex
A heavily distorted version of Level 0. Rooms connect at unusual angles and multiple open floors can be viewed from the same area. Internal measurements have proven unreliable.
Christmas Tree Room
Christmas Tree Room
A Level 0 room with no functioning lights. The only known source of illumination is a Christmas tree positioned in the center of the room. The tree produces a constant red light despite having no visible power source.
Beige Level
Beige Level
A uniform environment consisting almost entirely of beige surfaces. The walls, floor, and ceiling share the same color, making it difficult to determine where one surface ends and another begins.
Blue Office
Blue Office
An office building with white walls and blue carpeting. Windows are present throughout the structure, but none appear to show a real exterior. Attempts to reach the windows have produced no useful results.
Red Level 1
Red Level 1
A large parking garage illuminated by constant red lighting. The structure appears abandoned, although evidence of previous activity has been found throughout the area.
The Brick Roads
The Brick Roads
An isolated network of roads enclosed by tall brick walls. The paths appear deliberately constructed, but no buildings or signs of civilization have been found beyond the walls. The layout makes it difficult to determine whether the roads form a connected system or an endless loop.
Level 10
Level 10
An open wheat field extending far beyond visible range. The area contains little shelter and provides almost no indication of direction. Personnel should not assume that open terrain is safe terrain.
Blue Chess
Blue Chess
A small enclosed room containing a white and blue checkered floor. A literal door is present within the room, providing an entrance and an exit to the location.
Exit
Exit...
A large grassy hill beneath what appears to be a normal sky. A black structure sits within the area and is believed to function as an exit. Whether it leads outside or somewhere else remains unknown.
School Wave
School Wave
A school-like hallway with white walls, blue carpeting, and blue doors along the right side. A green wavy wall runs through the area and appears to have no structural purpose. An orange plastic chair is always present.
RETURN TO DATABASE